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authorvan Hauser <vh@thc.org>2019-09-03 11:42:22 +0200
committervan Hauser <vh@thc.org>2019-09-03 11:42:22 +0200
commit50530c144efafafbcf5fa40376742a806f755b63 (patch)
tree7f8530f2e7c3acf060c5454112fe731019a45b81
parent45f00e45be3eeb1109aaa7b7756d15b795f2acde (diff)
downloadafl++-50530c144efafafbcf5fa40376742a806f755b63.tar.gz
updated TODO
-rw-r--r--TODO6
1 files changed, 4 insertions, 2 deletions
diff --git a/TODO b/TODO
index 06e9a634..19c3b2eb 100644
--- a/TODO
+++ b/TODO
@@ -5,6 +5,10 @@ afl-fuzz:
  - custom mutator lib: example and readme
  - env var to exclusively run the custom lib/py mutator
 
+
+Roadmap 2.54d:
+==============
+
 gcc_plugin:
  - needs to be rewritten
  - whitelist support
@@ -17,8 +21,6 @@ qemu_mode:
 
 unit testing / or large testcase campaign
 
-Roadmap 2.54d:
-==============
 Problem: Average targets (tiff, jpeg, unrar) go through 1500 edges.
          At afl's default map that means ~16 collisions and ~3 wrappings.
   Solution #1: increase map size.