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authorvanhauser-thc <vh@thc.org>2021-05-25 10:45:24 +0200
committervanhauser-thc <vh@thc.org>2021-05-25 10:45:24 +0200
commit87b16c4460d34eb775660991732ca0ef0c2f8e78 (patch)
tree702919d7e93fcb45d81949bdff2cbb35909fd5cf /README.md
parent8e75adfee5574d6d0dd7fd73e9c0899f3162c964 (diff)
downloadafl++-87b16c4460d34eb775660991732ca0ef0c2f8e78.tar.gz
add AFL_TRY_AFFINITY
Diffstat (limited to 'README.md')
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index cedf706c..69e2d14a 100644
--- a/README.md
+++ b/README.md
@@ -679,8 +679,8 @@ If you see that an important area or a feature has not been covered so far then
 try to find an input that is able to reach that and start a new secondary in
 that fuzzing campaign with that seed as input, let it run for a few minutes,
 then terminate it. The main node will pick it up and make it available to the
-other secondary nodes over time. Set `export AFL_NO_AFFINITY=1` if you have no
-free core.
+other secondary nodes over time. Set `export AFL_NO_AFFINITY=1` or
+`export AFL_TRY_AFFINITY=1` if you have no free core.
 
 Note that you in nearly all cases can never reach full coverage. A lot of
 functionality is usually behind options that were not activated or fuzz e.g.