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authorvan Hauser <vh@thc.org>2022-03-17 16:30:29 +0100
committerGitHub <noreply@github.com>2022-03-17 16:30:29 +0100
commit1bea949f34fb437a60ca772787a9018a3ba79053 (patch)
tree59d6f7ef2222cb92835d08398de3a1d32d2f8528 /docs/fuzzing_in_depth.md
parent3c11a377570512efeb3a197148ff1b7dddbd8e32 (diff)
parent1a65df2beee0a68bd5198a44f42ae1346f7ee231 (diff)
downloadafl++-1bea949f34fb437a60ca772787a9018a3ba79053.tar.gz
Merge branch 'dev' into newpm2
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@@ -817,9 +817,9 @@ Here are some of the most important caveats for AFL++:
 
 - There is no direct support for fuzzing network services, background daemons,
   or interactive apps that require UI interaction to work. You may need to make
-  simple code changes to make them behave in a more traditional way. Preeny may
+  simple code changes to make them behave in a more traditional way. Preeny or libdesock may
   offer a relatively simple option, too - see:
-  [https://github.com/zardus/preeny](https://github.com/zardus/preeny)
+  [https://github.com/zardus/preeny](https://github.com/zardus/preeny) or [https://github.com/fkie-cad/libdesock](https://github.com/fkie-cad/libdesock)
 
   Some useful tips for modifying network-based services can be also found at:
   [https://www.fastly.com/blog/how-to-fuzz-server-american-fuzzy-lop](https://www.fastly.com/blog/how-to-fuzz-server-american-fuzzy-lop)