diff options
-rw-r--r-- | include/hash.h | 2 | ||||
-rw-r--r-- | src/afl-performance.c | 6 |
2 files changed, 6 insertions, 2 deletions
diff --git a/include/hash.h b/include/hash.h index 9d42e44b..9319ab95 100644 --- a/include/hash.h +++ b/include/hash.h @@ -41,7 +41,7 @@ The following code is disabled because xxh3 is 30% faster #define ROL64(_x, _r) ((((u64)(_x)) << (_r)) | (((u64)(_x)) >> (64 - (_r)))) -static inline u32 hash32(const void *key, u32 len, u32 seed) { +static inline u32 hash32(u8 *key, u32 len, u32 seed) { const u64 *data = (u64 *)key; u64 h1 = seed ^ len; diff --git a/src/afl-performance.c b/src/afl-performance.c index b3d30cbd..0832dc39 100644 --- a/src/afl-performance.c +++ b/src/afl-performance.c @@ -141,7 +141,11 @@ void long_jump(afl_state_t *afl) { /* we switch from afl's murmur implementation to xxh3 as it is 30% faster - and get 64 bit hashes instead of just 32 bit. Less collisions! :-) */ -u32 inline hash32(void *key, u32 len, u32 seed) { +#ifdef _DEBUG +u32 hash32(u8 *key, u32 len, u32 seed) { +#else +u32 inline hash32(u8 *key, u32 len, u32 seed) { +#endif return (u32)XXH64(key, len, seed); |