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-rw-r--r--docs/fuzzing_in_depth.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/fuzzing_in_depth.md b/docs/fuzzing_in_depth.md
index 160258e0..e1599c39 100644
--- a/docs/fuzzing_in_depth.md
+++ b/docs/fuzzing_in_depth.md
@@ -570,7 +570,7 @@ its name is unique, hence the recommendation for `-M main-$HOSTNAME`.
Now there are three strategies on how you can sync between the servers:
* never: sounds weird, but this makes every server an island and has the chance
- the each follow different paths into the target. You can make this even more
+ that each follow different paths into the target. You can make this even more
interesting by even giving different seeds to each server.
* regularly (~4h): this ensures that all fuzzing campaigns on the servers "see"
the same thing. It is like fuzzing on a huge server.