From 0792cab5661271250218f6b83b2298e491191e67 Mon Sep 17 00:00:00 2001
From: vanhauser-thc
+
+ Not every item in our queue/corpus is the same, some are more interesting,
+ others provide little value.
+ A power schedule measures how "interesting" a value is, and depending on
+ the calculated value spends more or less time mutating it.
+
+ AFL++ comes with several power schedules, initially ported from [AFLFast](https://github.com/mboehme/aflfast)
+ however modified to be more effective and several more modes added.
+
+ The most effective modes are '-p fast` (default) and `-p explore`.
+
+ If you fuzz with several parallel afl-fuzz instances, then it is beneficial
+ to assign a different schedule to each instance, however the majority should
+ be `fast` and `explore`.
+
+ It does not make sense to explain the details of the calculation and
+ reasoning behind all of the schedules. If you are interested, read the source
+ code and the AFLFast paper.
+
## Troubleshooting