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m---------lib/gfz0
-rw-r--r--src/main.zig17
2 files changed, 8 insertions, 9 deletions
diff --git a/lib/gfz b/lib/gfz
-Subproject bac6c9042375f2a09d6505cc8dda20166c1a152
+Subproject 3e6d3467bec4c5850b3b1f5c555ca88e5dcf201
diff --git a/src/main.zig b/src/main.zig
index 11775ec..57ac609 100644
--- a/src/main.zig
+++ b/src/main.zig
@@ -22,6 +22,7 @@ pub const c = @cImport({
 });
 
 const Loca = @import("loca").Loca;
+const Window = gf.Window;
 const al = @import("zeal");
 const allocator = std.heap.c_allocator;
 const configuration = @import("config.zig");
@@ -33,22 +34,20 @@ const std = @import("std");
 
 var game: *c.Game = undefined;
 
-fn resizeWindow(window: ?*gf.Window.Impl,
-                width: c_int, height: c_int) callconv(.C) void {
+fn resizeWindow(window: Window, width: c_int, height: c_int) void {
     c.resizeWindow(game, width, height);
 }
 
-fn handleKey(window: ?*gf.Window.Impl, key: c_int, scancode: c_int,
-             action: c_int, mods: c_int) callconv(.C) void {
+fn handleKey(window: Window, key: c_int, scancode: c_int,
+             action: c_int, mods: c_int) void {
     c.handleKey(game, key, action, mods);
 }
 
-fn look(window: ?*gf.Window.Impl, xpos: f64, ypos: f64) callconv(.C) void {
+fn look(window: Window, xpos: f64, ypos: f64) void {
     c.look(game, xpos, ypos);
 }
 
-fn click(window: ?*gf.Window.Impl, button: c_int,
-         action: c_int, mods: c_int) callconv(.C) void {
+fn click(window: Window, button: c_int, action: c_int, mods: c_int) void {
     c.click(game, button, action, mods);
 }
 
@@ -60,8 +59,8 @@ pub fn main() !void {
 
     try gf.init();
     defer gf.deinit() catch unreachable;
-    const window = try gf.Window.create(config.width, config.height,
-                                        "Black Shades", .{}, .{});
+    const window = try Window.create(config.width, config.height,
+                                     "Black Shades", .{}, .{});
     try window.makeCurrent();
 
     game = c.makeGame(@bitCast(c.Config, config)).?;