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-rw-r--r-- | CHANGES | 61 |
1 files changed, 60 insertions, 1 deletions
diff --git a/CHANGES b/CHANGES index c999f94..4f44a16 100644 --- a/CHANGES +++ b/CHANGES @@ -1,4 +1,63 @@ -Future changes shall be noted in git tag messages. +Tag: 2.4.1 +Date: 2021-10-19 + + Stop hardcoding levels + + Along with the levels, default configuration and joints and mucles data + have been moved from src to data directory. + +Tag: 2.4.0 +Date: 2021-10-02 + + Load data from install path + + Data loading code has been rewritten in Zig where the install path + is passed to in compile time. + + In addition, animations and 3D models have been converted to plain text. + +Tag: 2.3.0 +Date: 2021-09-16 + + Overhaul input system + + * Force menu and hardware cursor + * Move most control to callback-based + * Make use of right mouse button to simplify context-based controls + +Tag: 2.2.2 +Date: 2021-09-14 + + Clean up + + * Loading screen and FPS smoothening has been removed. + * Texture loading and window resize has been simplified. + +Tag: 2.2.1 +Date: 2021-09-12 + + Fix main menu resize + +Tag: 2.2.0 +Date: 2021-09-11 + + s/SDL/GLFW/ + + Deprecated SDL 1 has been replaced by GLFW. Thanks to the new + graphics framework, the game window is now resizable. Some new bugs + are introduced though, such as the hardware cursor being visible. + + The configuration file has been renamed to config.ini and the format + has been refactored. The default resolution is now 800x600 + (past: 640x480) and AZERTY layout support was dropped. + +Tag: 2.1.0 +Date: 2021-09-08 + + Move configuration to standard location + + Configuration are now read from user configuration directory + instead of the current working directory. Tag: 2.0.0 Date: 2021-08-13 |