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@@ -1,4 +1,63 @@
-Future changes shall be noted in git tag messages.
+Tag:	2.4.1
+Date:	2021-10-19
+
+	Stop hardcoding levels
+
+	Along with the levels, default configuration and joints and mucles data
+	have been moved from src to data directory.
+
+Tag:	2.4.0
+Date:	2021-10-02
+
+	Load data from install path
+
+	Data loading code has been rewritten in Zig where the install path
+	is passed to in compile time.
+
+	In addition, animations and 3D models have been converted to plain text.
+
+Tag:	2.3.0
+Date:	2021-09-16
+
+	Overhaul input system
+
+	* Force menu and hardware cursor
+	* Move most control to callback-based
+	* Make use of right mouse button to simplify context-based controls
+
+Tag:	2.2.2
+Date:	2021-09-14
+
+	Clean up
+
+	* Loading screen and FPS smoothening has been removed.
+	* Texture loading and window resize has been simplified.
+
+Tag:	2.2.1
+Date:	2021-09-12
+
+	Fix main menu resize
+
+Tag:	2.2.0
+Date:	2021-09-11
+
+	s/SDL/GLFW/
+
+	Deprecated SDL 1 has been replaced by GLFW.  Thanks to the new
+	graphics framework, the game window is now resizable.  Some new bugs
+	are introduced though, such as the hardware cursor being visible.
+
+	The configuration file has been renamed to config.ini and the format
+	has been refactored.  The default resolution is now 800x600
+	(past: 640x480) and AZERTY layout support was dropped.
+
+Tag:	2.1.0
+Date:	2021-09-08
+
+	Move configuration to standard location
+
+	Configuration are now read from user configuration directory
+	instead of the current working directory.
 
 Tag:	2.0.0
 Date:	2021-08-13