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+; Weapons enums:
+; 0: none/zombie
+; 1: sniper rifle
+; 2: assault rifle
+; 3: magnum
+; 4: handgun
+; 5: grenade
+; 6: knife
+; 7: shotgun
+
+[level 0]
+environment = sunny
+evil weapons = 3 4 7
+evil rarity = 6
+guard weapon = 2
+guard reloads = 6
+time = 50
+difficulty = 0.6
+
+[level 1]
+environment = snowy
+evil weapons = 2 6
+evil rarity = 5
+guard weapon = 4
+guard reloads = 3
+time = 40
+difficulty = 0.6
+
+[level 2]
+environment = foggy
+evil weapons = 1
+evil rarity = 5
+guard weapon = 1
+guard reloads = 4
+time = 50
+difficulty = 0.9
+
+[level 3]
+environment = firey
+evil weapons = 0
+evil rarity = 5
+guard weapon = 7
+guard reloads = 5
+time = 35
+difficulty = 0.7
+
+[level 4]
+environment = snowy
+evil weapons = 1 2
+evil rarity = 5
+guard weapon = 5
+guard reloads = 20
+time = 30
+difficulty = 0.5
+
+[level 5]
+environment = rainy
+evil weapons = 2 3 7
+evil rarity = 6
+guard weapon = 6
+guard reloads = 3
+time = 40
+difficulty = 0.8
+
+[level 6]
+environment = night
+evil weapons = 3 4 7
+evil rarity = 5
+guard weapon = 3
+guard reloads = 4
+time = 30
+difficulty = 1.0
+
+[level 7]
+environment = firey
+evil weapons = 0
+evil rarity = 5
+guard weapon = 2
+guard reloads = 5
+time = 30
+difficulty = 1.0
+
+[level 8]
+environment = rainy
+evil weapons = 1 2 3 4 7
+evil rarity = 5
+guard weapon = 0
+guard reloads = 3
+time = 40
+difficulty = 0.8
+
+[level 9]
+environment = snowy
+evil weapons = 1 2 3 4 6 7
+evil rarity = 4
+guard weapon = 3
+guard reloads = 3
+time = 90
+difficulty = 1.0
+
+[level 10]
+environment = night
+evil weapons = 1
+evil rarity = 5
+guard weapon = 1
+guard reloads = 4
+time = 30
+difficulty = 1.3
+
+[level 11]
+environment = sunny
+evil weapons = 1 6
+evil rarity = 4
+guard weapon = 6
+guard reloads = 4
+time = 30
+difficulty = 1.5
+
+[level 12]
+environment = firey
+evil weapons = 0
+evil rarity = 4
+guard weapon = 4
+guard reloads = 10
+time = 60
+difficulty = 1.5