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-rw-r--r--src/AGL_DSp.cpp235
1 files changed, 0 insertions, 235 deletions
diff --git a/src/AGL_DSp.cpp b/src/AGL_DSp.cpp
deleted file mode 100644
index 8e86b0a..0000000
--- a/src/AGL_DSp.cpp
+++ /dev/null
@@ -1,235 +0,0 @@
-/**> HEADER FILES <**/
-#include "AGL_DSp.h"
-#include "Alerts.h"
-
-/**> GLOBAL VARIABLES <**/
-DSpContextAttributes	gDSpContextAttributes;	// Global DrawSprocket context attributes
-DSpContextReference		gDSpContext;			// The global DrawSprocket context
-AGLContext				gOpenGLContext;			// The global OpenGL (AGL) context
-
-/********************> ToolboxInit() <*****/
-void		ToolboxInit( void )
-{
-	MaxApplZone();
-
-	InitGraf( &qd.thePort );
-	InitFonts();
-	InitWindows();
-	InitMenus();
-	TEInit();
-	InitDialogs( 0L );
-	InitCursor();
-}
-
-/********************> HasAppearance() <*****/
-Boolean 	HasAppearance( void )
-{
-
-	OSErr    error;
-	SInt32   response;
-	Boolean  appearancePresent    = false;
-	Boolean  appearance101present = false;
-	Boolean  appearance110present = false;
-	Boolean  inCompatibilityMode  = false;
-
-	error = Gestalt( gestaltAppearanceAttr, &response );
-
-	// If Gestalt returns no error and the bit in response represented by the constant
-	// gestaltAppearanceExists is set, proceed, otherwise exit with an error message.
-
-	if ( error == noErr && ( BitTst( &response, 31 - gestaltAppearanceExists ) ) )
-	{
-		// At least Version 1.0 is present.  Set a flag.
-		appearancePresent = true;
-
-		// If the bit in response represented by the constant gestaltAppearanceCompatMode
-		// is set, system-wide Appearance is off.  The result of this check will be
-		// relevant only where Versions 1.0 through 1.0.3 are present.
-		if( BitTst( &response, 31 - gestaltAppearanceCompatMode ) )
-			inCompatibilityMode = true;
-
-		// Call Gestalt again with the gestaltAppearanceVersion selector.
-		Gestalt( gestaltAppearanceVersion, &response );
-
-		// If the low order word in response is 0x0101, Version 1.0.1, 1.0.2, or 1.0.3 is
-		// present. If the low order word in response is 0x0110, Version 1.1 is available.
-		if( response == 0x00000101 )
-			appearance101present = true;
-		else if( response == 0x00000110 )
-			appearance110present = true;
-	}
-	/*else
-	{
-		StopAlert( kNoAppearanceAlert, nil );
-		ExitToShell();
-	}*/
-
-	// Register this app as an Appearance Client
-	//RegisterAppearanceClient();
-
-	return appearancePresent;
-
-}
-
-/********************> SetupScreen() <*****/
-CGrafPtr	SetupScreen( int width, int height )
-{
-
-	OSStatus theError;
-	CGrafPtr theFrontBuffer;
-
-	// Start DrawSprocket
-	theError = DSpStartup();
-	if( theError )
-		FatalErrorAlert( kErr_DSpStartupFailed, theError );
-
-	// Set the Context Attributes
-	gDSpContextAttributes.displayWidth = width;
-	gDSpContextAttributes.displayHeight = height;
-	gDSpContextAttributes.colorNeeds = kDSpColorNeeds_Require;
-	gDSpContextAttributes.displayDepthMask = kDSpDepthMask_32;
-	gDSpContextAttributes.backBufferDepthMask = kDSpDepthMask_32;
-	gDSpContextAttributes.displayBestDepth = 32;
-	gDSpContextAttributes.backBufferBestDepth = 32;
-	gDSpContextAttributes.pageCount = 1;
-
-	// Find the best context for our attributes
-	theError = DSpFindBestContext( &gDSpContextAttributes, &gDSpContext );
-	if( theError != noErr )
-		FatalErrorAlert( kErr_DSpFindBestContextFailed, theError ); // This function is in my Alerts.cpp
-
-	// Reserve that context
-	theError = DSpContext_Reserve( gDSpContext, &gDSpContextAttributes );
-	if( theError != noErr )
-		FatalErrorAlert( kErr_DSpContext_ReserveFailed, theError );
-
-	// Fade out
-	theError = DSpContext_FadeGammaOut( NULL, NULL );
-	if( theError != noErr )
-		FatalErrorAlert( kErr_DSpFadeFailed, theError );
-
-	// Activate the context
-	theError = DSpContext_SetState( gDSpContext, kDSpContextState_Active );
-	if( theError != noErr )
-	{
-		// Fade back in the display before dying
-		theError = DSpContext_FadeGammaIn( NULL, NULL );
-
-		// Now do the fatal error alert
-		FatalErrorAlert( kErr_ActivateContextFailed, theError );
-	}
-
-	// Fade in
-	theError = DSpContext_FadeGammaIn( NULL, NULL );
-	if( theError != noErr )
-		FatalErrorAlert( kErr_DSpFadeFailed, theError );
-
-	// Create a window to draw in
-	CreateWindow( theFrontBuffer, width, height );
-
-	return theFrontBuffer;
-
-}
-
-/********************> CreateWindow() <*****/
-void		CreateWindow( CGrafPtr &theFrontBuffer, int width, int height )
-{
-
-	Rect			rect;
-	AuxWinHandle	awh;
-	CTabHandle		theColorTable;
-	OSErr			error;
-	RGBColor 		backColor = { 0xFFFF, 0xFFFF, 0xFFFF };
-	RGBColor 		foreColor = { 0x0000, 0x0000, 0x0000 };
-
-	// Set the window rect
-	rect.top = rect.left = 0;
-	DSpContext_LocalToGlobal( gDSpContext, ( Point* )&rect );
-	rect.right = rect.left + width;
-	rect.bottom = rect.top + height;
-
-	// Create a new color window
-	theFrontBuffer = ( CGrafPtr )NewCWindow( NULL, &rect, "\p", 0, plainDBox, kMoveToFront, 0, 0 );
-
-	// set the content color of the window to black to avoid a white flash when the window appears.
-	if ( GetAuxWin( ( WindowPtr )theFrontBuffer, &awh ) )
-	{
-		theColorTable = ( **awh ).awCTable;
-		error = HandToHand( ( Handle* )&theColorTable );
-		if ( error )
-			DebugStr( "\pOut of memory!" );
-
-		( **theColorTable ).ctTable[wContentColor].rgb.red = 0;
-		( **theColorTable ).ctTable[wContentColor].rgb.green = 0;
-		( **theColorTable ).ctTable[wContentColor].rgb.blue = 0;
-
-		CTabChanged( theColorTable );
-
-		// the color table will be disposed by the window manager when the window is disposed
-		SetWinColor( ( WindowPtr )theFrontBuffer, ( WCTabHandle )theColorTable );
-	}
-
-	// Show the window
-	ShowWindow( ( GrafPtr )theFrontBuffer );
-	SetPort( ( GrafPtr )theFrontBuffer );
-
-	// Set current pen colors
-	RGBForeColor( &foreColor );
-	RGBBackColor( &backColor );
-
-}
-
-/********************> ShutdownScreen() <*****/
-void		ShutdownScreen( CGrafPtr theFrontBuffer )
-{
-
-	DSpContext_FadeGammaOut( NULL, NULL );
-	DisposeWindow( ( WindowPtr )theFrontBuffer );
-	DSpContext_SetState( gDSpContext, kDSpContextState_Inactive );
-	DSpContext_FadeGammaIn( NULL, NULL );
-	DSpContext_Release( gDSpContext );
-	DSpShutdown();
-
-}
-
-/********************> SetupAGL() <*****/
-AGLContext	SetupAGL( AGLDrawable window )
-{
-	GLint          attrib[] = { AGL_RGBA, AGL_DEPTH_SIZE, 24, AGL_DOUBLEBUFFER, AGL_NONE };
-	AGLPixelFormat format;
-	AGLContext     context;
-	GLboolean      ok;
-
-	// Choose an rgb pixel format
-	format = aglChoosePixelFormat( NULL, 0, attrib );
-	if ( format == NULL )
-		return NULL;
-
-	// Create an AGL context
-	context = aglCreateContext( format, NULL );
-	if ( context == NULL )
-		return NULL;
-
-	// Attach the window to the context
-	ok = aglSetDrawable( context, window );
-	if ( !ok )
-		return NULL;
-
-	// Make the context the current context
-	ok = aglSetCurrentContext( context );
-	if ( !ok )
-		return NULL;
-
-	// The pixel format is no longer needed so get rid of it
-	aglDestroyPixelFormat( format );
-
-	return context;
-}
-
-/********************> CleanupAGL() <*****/
-void		CleanupAGL( AGLContext context )
-{
-	aglSetCurrentContext( NULL );
-	aglSetDrawable( context, NULL );
-	aglDestroyContext( context );
-}