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-rw-r--r--src/GameInitDispose.cpp21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/GameInitDispose.cpp b/src/GameInitDispose.cpp
index 7f22344..0f303fc 100644
--- a/src/GameInitDispose.cpp
+++ b/src/GameInitDispose.cpp
@@ -86,21 +86,9 @@ void LoadSounds(bool musictoggle)
 	ALenum formatBuffer1;
 
 	ALsizei freqBuffer1;
-	
-	Str255 sFileName;
-
-	short fRefNum;
 
 	SInt16 iNumSources, iNumSampleSets;
 
-	// EAX test
-
-	unsigned long ulEAXVal;
-
-	long lGlobalReverb;
-
-	
-
 	// initialize OpenAL
 
 	alutInit(NULL, 0);
@@ -1161,23 +1149,14 @@ void LoadSounds(bool musictoggle)
 void Game::LoadingScreen(float percent)										
 
 {
-
-	float size=1;
-
 	glLoadIdentity();
 
 	//Clear to black
-
 	glClearColor(0,0,0,1);
 
 	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 
-	
-
 	//Background
-
-	
-
 	glDisable(GL_TEXTURE_2D);
 
 	glDisable(GL_DEPTH_TEST);							// Disables Depth Testing