diff options
Diffstat (limited to 'src/GameInitDispose.cpp')
-rw-r--r-- | src/GameInitDispose.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GameInitDispose.cpp b/src/GameInitDispose.cpp index 8dadb84..c2ef2ca 100644 --- a/src/GameInitDispose.cpp +++ b/src/GameInitDispose.cpp @@ -110,9 +110,9 @@ Game* makeGame(Config config) void LoadSounds(bool musictoggle) { gSampleSet[clicksound] = loadSound("gun/empty-clip.wav"); - gSampleSet[pistol1sound] = loadSound("gun/fire/9-mm-pistol.wav"); gSampleSet[shotgunsound] = loadSound("gun/fire/20-gauge-shotgun.wav"); gSampleSet[pistol2sound] = loadSound("gun/fire/22-magnum-pistol.wav"); + gSampleSet[pistol1sound] = loadSound("gun/fire/9-mm-pistol.wav"); gSampleSet[machinegunsound] = loadSound("gun/fire/ar-15-pistol.wav"); gSampleSet[riflesound] = loadSound("gun/fire/ar-15-rifle.wav"); gSampleSet[bodylandsound] = loadSound("impact/body-fall.wav"); |