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-rw-r--r--src/GameInitDispose.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/GameInitDispose.cpp b/src/GameInitDispose.cpp
index c5c803e..40b6c58 100644
--- a/src/GameInitDispose.cpp
+++ b/src/GameInitDispose.cpp
@@ -70,7 +70,6 @@ Game* makeGame(Config config)
 	auto game = new Game();
 	game->screenwidth = config.width;
 	game->screenheight = config.height;
-	game->vblsync = config.vsync;
 	game->blurness = config.blur;
 	blood = config.blood;
 
@@ -105,8 +104,6 @@ Game* makeGame(Config config)
 			ipstream2.close();
 		}
 
-		game->sps = 40;
-		game->maxfps = 90;
 		game->disttest = true;
 		game->cubetest = true;
 	}
@@ -716,7 +713,6 @@ void initGame(Game* game)
 
 	// Setup random seed
 	srand(time(NULL));
-	game->gamespeed = 1;
 
 	// Setup block models
 	if (!game->initialized) {
@@ -1797,7 +1793,6 @@ void initGame(Game* game)
 	decals.howmanydecals=0;
 	sprites.howmanysprites=0;
 	game->losedelay = 1;
-	game->framespersecond = 60.0f;
 }
 
 void initGl(Game* game)