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-rw-r--r--src/GameLoop.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/GameLoop.cpp b/src/GameLoop.cpp
index f174e70..0cfe3ef 100644
--- a/src/GameLoop.cpp
+++ b/src/GameLoop.cpp
@@ -59,8 +59,6 @@ void handleKey(Game* game, int key, int action, int mods)
 		alSourcef(gSourceID[mainmenusong], AL_MIN_GAIN, 0);
 		alSourcePlay(gSourceID[game->whichsong]);
 		alSourcef(gSourceID[game->whichsong], AL_MIN_GAIN, 1);
-	} else if (key == keymap.laser_sight) {
-		game->lasersight ^= 1;
 	} else if (key == keymap.dive) {
 		if (player.playerrotation == player.playerlowrotation
 		    && player.targetanimation == joganim