diff options
Diffstat (limited to 'src/GameLoop.cpp')
-rw-r--r-- | src/GameLoop.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GameLoop.cpp b/src/GameLoop.cpp index 0cfe3ef..f9eefcc 100644 --- a/src/GameLoop.cpp +++ b/src/GameLoop.cpp @@ -141,7 +141,7 @@ void handleKey(Game* game, int key, int action, int mods) XYZ towards = player.playercoords - game->bodycoords; if (towards.x || towards.z) { - Normalise(&towards); + towards = normalize(towards); camera.rotation = asin(towards.x) * 180.0f / M_PI; if (towards.z > 0) camera.rotation = 180 - camera.rotation; |