diff options
Diffstat (limited to 'src/GameTick.cpp')
-rw-r--r-- | src/GameTick.cpp | 39 |
1 files changed, 4 insertions, 35 deletions
diff --git a/src/GameTick.cpp b/src/GameTick.cpp index ce597df..6b28436 100644 --- a/src/GameTick.cpp +++ b/src/GameTick.cpp @@ -328,23 +328,11 @@ void Game::Tick(){ } if(!mainmenu){ - - - - - XYZ facing; - XYZ flatfacing; - float speed=10; - - - if(person[1].health<=0||person[0].health<=0||killedinnocent){ - losedelay-=multiplier/6; - } @@ -530,15 +518,9 @@ void Game::Tick(){ if(visions==2)visions=0; if(visions==0){ - - float rad2deg=56.54866776; - flashamount=1; - flashr=1;flashg=1;flashb=1; - - if(person[0].playercoords.x!=bodycoords.x||person[0].playercoords.z!=bodycoords.z){ XYZ towards; @@ -831,20 +813,12 @@ void Game::Tick(){ int beginz,endz; - int distsquared; - XYZ collpoint; XYZ move; - float howmuchintersect; - int whichtri; - float olddist; - - XYZ nothing; - XYZ underpoint; XYZ overpoint; @@ -855,8 +829,6 @@ void Game::Tick(){ XYZ normalrotated; - XYZ pointrotated; - bool inblock; @@ -4090,11 +4062,11 @@ void Game::Tick(){ //Firing - XYZ end, aim, oldend; + XYZ end, aim; HitStruct hitstruct,temphitstruct; - float olddistance; + float olddistance = 0.0f; float distance; @@ -4334,7 +4306,7 @@ void Game::Tick(){ //Grenade collision - int wherex,wherey,whichsound,severwhat; + int wherex, wherey, whichsound; bool impact; @@ -4514,7 +4486,7 @@ void Game::Tick(){ }else{ - float totalarea; + float totalarea = 0.0f; alSourcefv(gSourceID[bodywhacksound], AL_POSITION, gLoc); @@ -4887,9 +4859,6 @@ void Game::Tick(){ //3d sound - - ALint tempInt; - float gLoc[3]; gLoc[0]=camera.position.x/soundscalefactor; |