diff options
Diffstat (limited to 'src/GameTick.cpp')
-rw-r--r-- | src/GameTick.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/GameTick.cpp b/src/GameTick.cpp index 3088ae5..9a79086 100644 --- a/src/GameTick.cpp +++ b/src/GameTick.cpp @@ -829,8 +829,6 @@ void Game::Tick() person[numpeople].lastdistancevictim=200000; - if(person[numpeople].skeleton.broken)person[numpeople].skeleton.Load((char *)":Data:Skeleton:Basic Figure"); - if(numpeople==1)person[numpeople].type=viptype; person[numpeople].killtarget=-1; @@ -957,8 +955,6 @@ void Game::Tick() person[cycle].playerrotation2=0; - if(person[cycle].skeleton.broken)person[cycle].skeleton.Load((char *)":Data:Skeleton:Basic Figure"); - if(enemystate==1)person[cycle].killtarget=-1; if(person[cycle].type==eviltype){person[cycle].existing=1; person[cycle].pathsize=1.04; person[cycle].whichgun=nogun; person[cycle].aiming=1; person[cycle].killtarget=-1; person[cycle].speedmult=1+.3*difficulty;} |