summary refs log tree commit diff
path: root/src/Models.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Models.cpp')
-rw-r--r--src/Models.cpp27
1 files changed, 12 insertions, 15 deletions
diff --git a/src/Models.cpp b/src/Models.cpp
index b4fbb82..60330c2 100644
--- a/src/Models.cpp
+++ b/src/Models.cpp
@@ -15,7 +15,7 @@ void Model::UpdateVertexArray(){
 		vArray[i*27+6]=Triangles[i].r;
 		vArray[i*27+7]=Triangles[i].g;
 		vArray[i*27+8]=Triangles[i].b;
-		
+
 		vArray[i*27+9]=vertex[Triangles[i].vertex[1]].x;
 		vArray[i*27+10]=vertex[Triangles[i].vertex[1]].y;
 		vArray[i*27+11]=vertex[Triangles[i].vertex[1]].z;
@@ -25,7 +25,7 @@ void Model::UpdateVertexArray(){
 		vArray[i*27+15]=Triangles[i].r;
 		vArray[i*27+16]=Triangles[i].g;
 		vArray[i*27+17]=Triangles[i].b;
-		
+
 		vArray[i*27+18]=vertex[Triangles[i].vertex[2]].x;
 		vArray[i*27+19]=vertex[Triangles[i].vertex[2]].y;
 		vArray[i*27+20]=vertex[Triangles[i].vertex[2]].z;
@@ -36,7 +36,7 @@ void Model::UpdateVertexArray(){
 		vArray[i*27+25]=Triangles[i].g;
 		vArray[i*27+26]=Triangles[i].b;
 	}
-	
+
 	XYZ average;
 	int howmany;
 	average=0;
@@ -67,24 +67,24 @@ bool Model::load(Str255 Name)
 	short				tfile;
 	long				err;
 	Files file;
-	
+
 	tfile=file.OpenFile(Name);
 	SetFPos(tfile,fsFromStart,0);
 
 		// read model settings
-	
+
 	err=ReadShort(tfile,1,&vertexNum);
 	err=ReadShort(tfile,1,&TriangleNum);
-	
+
 		// read the model data
-	
+
 	err=ReadXYZ(tfile,vertexNum,vertex);
 	err=ReadTexturedTriangle(tfile,TriangleNum,Triangles);
 
 	FSClose(tfile);
-		
+
 	UpdateVertexArray();
-	
+
 	XYZ average;
 	int howmany;
 	average=0;
@@ -100,7 +100,7 @@ bool Model::load(Str255 Name)
 		if(findDistancefast(average,vertex[i])>boundingsphereradius)boundingsphereradius=findDistancefast(average,vertex[i]);
 	}
 	boundingsphereradius=sqrt(boundingsphereradius);
-	
+
 	return 1;
 }
 
@@ -157,7 +157,6 @@ void Model::Rotate(float xang,float yang,float zang)
 	UpdateVertexArray();
 }
 
-
 void Model::CalculateNormals()
 {
 	int i;
@@ -191,7 +190,6 @@ void Model::draw()
 	}
 }
 
-
 void Model::draw(float r, float g, float b)
 {
 	if(!nocolors)glColor4f(r,g,b,1);
@@ -234,7 +232,6 @@ void Model::draw(float r, float g, float b, float x, float y, float z)
 	glDrawArrays(GL_TRIANGLES, 0, TriangleNum*3);
 }
 
-
 int Model::LineCheck(XYZ p1,XYZ p2, XYZ *p)
 {
   	int j;
@@ -278,7 +275,7 @@ int Model::LineCheck2(XYZ p1,XYZ p2, XYZ *p, XYZ move, float rotate)
 		distance=(point.x-p1.x)*(point.x-p1.x)+(point.y-p1.y)*(point.y-p1.y)+(point.z-p1.z)*(point.z-p1.z);
 		if((distance<olddistance||firstintersecting==-1)&&intersecting){olddistance=distance; firstintersecting=j; *p=point;}
 	}
-	
+
 	if(rotate)*p=DoRotation(*p,0,rotate,0);
 	*p=*p+move;
 	return firstintersecting;
@@ -306,7 +303,7 @@ int Model::LineCheck2(XYZ *p1,XYZ *p2, XYZ *p, XYZ *move, float *rotate)
 		distance=(point.x-p1->x)*(point.x-p1->x)+(point.y-p1->y)*(point.y-p1->y)+(point.z-p1->z)*(point.z-p1->z);
 		if((distance<olddistance||firstintersecting==-1)&&intersecting){olddistance=distance; firstintersecting=j; *p=point;}
 	}
-	
+
 	if(*rotate)*p=DoRotation(*p,0,*rotate,0);
 	*p=*p+*move;
 	return firstintersecting;