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-rw-r--r--src/Person.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/Person.cpp b/src/Person.cpp
index d096b1d..fb05907 100644
--- a/src/Person.cpp
+++ b/src/Person.cpp
@@ -631,14 +631,13 @@ void Person::control()
 	else
 		speed = (targetanimation == joganim) ? 2.2 : 2.5;
 
-	if (keyPress(GLFW_KEY_LEFT_CONTROL)
-	    && currentanimation == idleanim
+	auto crouch = keyPress(keymap.crouch);
+	if (crouch && currentanimation == idleanim
 	    && targetanimation == idleanim) {
 		targetanimation = crouchanim;
 		target = 0;
 	}
-	if (!keyPress(GLFW_KEY_LEFT_CONTROL)
-	    && currentanimation == crouchanim
+	if (!crouch && currentanimation == crouchanim
 	    && targetanimation == crouchanim) {
 		targetanimation = idleanim;
 		target = 0;
@@ -649,7 +648,7 @@ void Person::control()
 	if ((onground || visions) && currentanimation != crouchanim) {
 		playerlowrotation -= right * (forwards ? forwards * 45 : 90);
 		backwardsanim = forwards < 0;
-		auto moveanim = (keyPress(GLFW_KEY_LEFT_SHIFT) || visions)
+		auto moveanim = (keyPress(keymap.accelerate) || visions)
 			? joganim : walkanim; // Should jog be the default?
 		if (forwards || right) {
 			if (targetanimation != moveanim) {