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-rw-r--r--src/PhysicsMath.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/PhysicsMath.h b/src/PhysicsMath.h
index c975941..99ef76f 100644
--- a/src/PhysicsMath.h
+++ b/src/PhysicsMath.h
@@ -162,7 +162,7 @@ inline	float Vector::Magnitude(void)
 
 {
 
-	return (float) fast_sqrt(x*x + y*y + z*z);
+	return (float) sqrt(x*x + y*y + z*z);
 
 }
 
@@ -172,7 +172,7 @@ inline	void  Vector::Normalize(void)
 
 {
 
-	float m = (float) fast_sqrt(x*x + y*y + z*z);
+	float m = (float) sqrt(x*x + y*y + z*z);
 
 	if(m <= tol) m = 1;
 
@@ -998,7 +998,7 @@ inline	float	Quaternion::Magnitude(void)
 
 {
 
-	return (float) fast_sqrt(n*n + v.x*v.x + v.y*v.y + v.z*v.z);
+	return (float) sqrt(n*n + v.x*v.x + v.y*v.y + v.z*v.z);
 
 }