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-rw-r--r--src/Textures.h28
1 files changed, 21 insertions, 7 deletions
diff --git a/src/Textures.h b/src/Textures.h
index 6deeb1e..4332d26 100644
--- a/src/Textures.h
+++ b/src/Textures.h
@@ -1,14 +1,28 @@
-/*
-(c) 2008 Victor "ErV" Eremin (Voronezh, Russia)
-mailto:ErV2005@rambler.ru, erv@box.vsi.ru
-for non-commercial use only
-*/
+// Texture loader header
+// Copyright (C) 2021  Nguyễn Gia Phong
+//
+// This file is part of Black Shades.
+//
+// Black Shades is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published
+// by the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// Black Shades is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Black Shades.  If not, see <https://www.gnu.org/licenses/>.
+
 #ifndef TEXTURES_H
 #define TEXTURES_H
 
 #include <SDL/SDL.h>
 #include <GL/gl.h>
 
-GLuint loadTexture(const char* filename, GLenum minFilter = GL_LINEAR, GLenum magFilter = GL_LINEAR, bool mipmaps = true);
+GLuint loadTexture(const char* filename, GLenum minFilter = GL_LINEAR,
+	GLenum magFilter = GL_LINEAR, bool mipmaps = true);
 
-#endif
+#endif // TEXTURES_H