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-rw-r--r--src/main.zig46
1 files changed, 44 insertions, 2 deletions
diff --git a/src/main.zig b/src/main.zig
index 10f6b75..98e8d84 100644
--- a/src/main.zig
+++ b/src/main.zig
@@ -1,5 +1,47 @@
-extern fn run() void;
+// Main function
+// Copyright (C) 2021  Nguyễn Gia Phong
+//
+// This file is part of Black Shades.
+//
+// Black Shades is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published
+// by the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// Black Shades is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with Black Shades.  If not, see <https://www.gnu.org/licenses/>.
+
+const legacy = @cImport({ @cInclude("Game.h"); });
+const alc = @cImport({ @cInclude("AL/alc.h"); });
+
+fn initAl() void {
+    // FIXME: check for errors
+    const device = alc.alcOpenDevice(null);
+    const context = alc.alcCreateContext(device, null);
+    _ = alc.alcMakeContextCurrent(context);
+}
+
+fn closeAl() void {
+    const context = alc.alcGetCurrentContext().?;
+    const device = alc.alcGetContextsDevice(context);
+
+    _ = alc.alcMakeContextCurrent(null);
+    alc.alcDestroyContext(context);
+    _ = alc.alcCloseDevice(device);
+}
 
 pub fn main() void {
-    run();
+    initAl();
+    defer closeAl();
+
+    const game = legacy.makeGame();
+    legacy.initGl(game);
+    legacy.initGame(game);
+    defer legacy.closeGame(game);
+    legacy.eventLoop(game);
 }