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AgeCommit message (Collapse)Author
2021-09-12Make window resizable 2.2.0Nguyễn Gia Phong
2021-09-11Refactor configuration parserNguyễn Gia Phong
* Split config file into multiple sections * Move settings.ini to config.ini * Change default resolution from 640x480 to 800x600 * Remove AZERTY support (to be replaced by custom bindings in the future)
2021-09-11Move keyboard toggles to event-basedNguyễn Gia Phong
2021-09-11Handle key callbackNguyễn Gia Phong
2021-09-10Fix camera lookNguyễn Gia Phong
2021-09-10Replace SDL by GLFWNguyễn Gia Phong
SDL 1 was deprecated. Mouse look and meta control keys are broken as of this commit.
2021-09-08Move configuration parsing to Zig 2.1.0Nguyễn Gia Phong
The config file is now read from configuration directories instead of pwd.
2021-08-15Use zeal for audio handlingNguyễn Gia Phong
2021-08-13Bump major version 2.0.0Nguyễn Gia Phong
2021-08-13Retire ALUTNguyễn Gia Phong
2021-08-13Extern C eventLoopNguyễn Gia Phong
2021-08-13Add copyright header to GameInitDispose.cppNguyễn Gia Phong
2021-08-13Extern C initGameNguyễn Gia Phong
2021-08-12Extern C initGl and remove FULLSCREEN compile flagNguyễn Gia Phong
2021-08-11Switch to zig buildNguyễn Gia Phong
2021-08-09Disable NPC's footsteps and clean up sound loading 1.3.4Nguyễn Gia Phong
https://todo.sr.ht/~cnx/blackshades/13
2021-07-31Summarize SVN history in changelogNguyễn Gia Phong
2021-07-31Format changelog before and after SVNNguyễn Gia Phong
2021-07-26Fix untested positional sounds 1.3.3Nguyễn Gia Phong
2021-07-26Remove unused alert codeNguyễn Gia Phong
2021-07-26Deprecate TGA loaderNguyễn Gia Phong
2021-07-26Gives everyone footstep soundNguyễn Gia Phong
2021-07-26Move Highscore outNguyễn Gia Phong
2021-07-26Make g++ and zig c++ happyNguyễn Gia Phong
2021-07-26Fix positional sounds 1.3.2Nguyễn Gia Phong
2021-07-25Migrate more sounds to origin listenerNguyễn Gia Phong
2021-07-25Move listener to originNguyễn Gia Phong
2021-07-25Split out mouseLookNguyễn Gia Phong
2021-07-25Split out handleTogglesNguyễn Gia Phong
2021-07-25Reindent GameTickNguyễn Gia Phong
2021-07-24Reindent Game.hNguyễn Gia Phong
2021-07-24Refactor menu handlingNguyễn Gia Phong
2021-07-24Refactor parts gdb points to when crashedNguyễn Gia Phong
Zig and gdb don't seem to play well with each other.
2021-07-24Flip textures that has direction 1.3.1Nguyễn Gia Phong
2021-07-02Fix black shades drawingNguyễn Gia Phong
2021-07-02Favor auto& over autoNguyễn Gia Phong
2021-07-02Refactor firing decisionNguyễn Gia Phong
2021-07-02Fix array out of bound in tacklingNguyễn Gia Phong
Also Debian updated OpenAL (-;
2021-07-01Reformat GameLoop.cppNguyễn Gia Phong
2021-07-01Clean up legacy Mac OS 9 handlingNguyễn Gia Phong
2021-06-23Fix costume array out of boundNguyễn Gia Phong
2021-06-23Finish reformatting DrawSkeletonNguyễn Gia Phong
2021-06-22Refactor weapon drawerNguyễn Gia Phong
2021-06-22Refactor draw_{joint,muscle}Nguyễn Gia Phong
2021-06-22Fix out of bound index and clean upNguyễn Gia Phong
2021-06-22Fix gibberish text 1.3.0Nguyễn Gia Phong
Technically other textures are still upside-down though.
2021-06-22Fix possible division by zero and clean upNguyễn Gia Phong
2021-06-22Revert 'Give VIP a short hand'Nguyễn Gia Phong
This somehow makes the VIP disappear.
2021-06-22Give VIP a short handNguyễn Gia Phong
Zig build's crash point is somehow here but it seems irrelevant.
2021-06-22Require OGG and clean upNguyễn Gia Phong