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path: root/src/GameInitDispose.cpp
AgeCommit message (Collapse)Author
2021-10-28Reorganize key mappingsNguyễn Gia Phong
2021-10-28Make some controls configurableNguyễn Gia Phong
2021-10-20Move scores tracking to user dataNguyễn Gia Phong
2021-10-19Move levels to data filesNguyễn Gia Phong
2021-10-02Clean up unused functions and style 2.4.0Nguyễn Gia Phong
2021-10-02Convert 3D models to OFFNguyễn Gia Phong
2021-10-01Change a few more soundsNguyễn Gia Phong
2021-10-01Reorganize animationsNguyễn Gia Phong
2021-09-30Convert animations to TSVNguyễn Gia Phong
2021-09-29Convert skeletal data to TSV and embed in srcNguyễn Gia Phong
2021-09-25Migrate README to wikiNguyễn Gia Phong
2021-09-24Replace a few sound effectsNguyễn Gia Phong
2021-09-18Use zeal for sound loadingNguyễn Gia Phong
Effectively vorbisfile is replaced by libsndfile, which can support formats other than Ogg Vorbis.
2021-09-18Reorganize texturesNguyễn Gia Phong
2021-09-17Convert texture loading code to ZigNguyễn Gia Phong
LodePNG replaces stb because complicated headers don't play nice with Zig. Textures are now loaded from installed path instead of CWD too.
2021-09-16Tweak control system to mirror OvergrowthNguyễn Gia Phong
2021-09-15Move mouse look to callbackNguyễn Gia Phong
2021-09-14Force menu and hardware cursorNguyễn Gia Phong
2021-09-14Remove loading screen 2.2.2Nguyễn Gia Phong
The game loads almost instantaneous on modern machines anyway.
2021-09-14Simplify FPS calculationNguyễn Gia Phong
2021-09-13Remove excess abstractions around texture loadingNguyễn Gia Phong
2021-09-12Reduce number of glViewport callsNguyễn Gia Phong
2021-09-12Make window resizable 2.2.0Nguyễn Gia Phong
2021-09-11Refactor configuration parserNguyễn Gia Phong
* Split config file into multiple sections * Move settings.ini to config.ini * Change default resolution from 640x480 to 800x600 * Remove AZERTY support (to be replaced by custom bindings in the future)
2021-09-11Handle key callbackNguyễn Gia Phong
2021-09-10Replace SDL by GLFWNguyễn Gia Phong
SDL 1 was deprecated. Mouse look and meta control keys are broken as of this commit.
2021-09-08Move configuration parsing to Zig 2.1.0Nguyễn Gia Phong
The config file is now read from configuration directories instead of pwd.
2021-08-13Retire ALUTNguyễn Gia Phong
2021-08-13Add copyright header to GameInitDispose.cppNguyễn Gia Phong
2021-08-13Extern C initGameNguyễn Gia Phong
2021-08-12Extern C initGl and remove FULLSCREEN compile flagNguyễn Gia Phong
2021-08-09Disable NPC's footsteps and clean up sound loading 1.3.4Nguyễn Gia Phong
https://todo.sr.ht/~cnx/blackshades/13
2021-07-26Move Highscore outNguyễn Gia Phong
2021-07-26Make g++ and zig c++ happyNguyễn Gia Phong
2021-07-25Move listener to originNguyễn Gia Phong
2021-07-25Split out handleTogglesNguyễn Gia Phong
2021-07-24Reindent Game.hNguyễn Gia Phong
2021-07-02Favor auto& over autoNguyễn Gia Phong
2021-06-22Fix possible division by zero and clean upNguyễn Gia Phong
2021-06-22Revert 'Give VIP a short hand'Nguyễn Gia Phong
This somehow makes the VIP disappear.
2021-06-22Give VIP a short handNguyễn Gia Phong
Zig build's crash point is somehow here but it seems irrelevant.
2021-06-22Require OGG and clean upNguyễn Gia Phong
2021-06-22Remove Mac OS 9 specific codeNguyễn Gia Phong
Except for MacInput, which is used for all keys unfortunately.
2021-06-21Remove trailing whitespaces and duplicated blank lines 1.2.0Nguyễn Gia Phong
2021-06-17Resolve trivial warningsNguyễn Gia Phong
2021-06-17Rename source and build directory 1.1.1Nguyễn Gia Phong