Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-17 | Convert texture loading code to Zig | Nguyễn Gia Phong | |
LodePNG replaces stb because complicated headers don't play nice with Zig. Textures are now loaded from installed path instead of CWD too. | |||
2021-09-13 | Remove excess abstractions around texture loading | Nguyễn Gia Phong | |
2021-06-22 | Fix gibberish text 1.3.0 | Nguyễn Gia Phong | |
Technically other textures are still upside-down though. | |||
2021-06-22 | Replace SDL_image with stb for texture loading | Nguyễn Gia Phong | |
This fixes the legal issues with the non-free Textures source files and allow Zig to compile the game. However, the texts are now loaded incorrectly. | |||
2021-06-21 | Remove trailing whitespaces and duplicated blank lines 1.2.0 | Nguyễn Gia Phong | |
2021-06-17 | Rename source and build directory 1.1.1 | Nguyễn Gia Phong | |