Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-23 | Stop spawning enemies in the same block | Nguyễn Gia Phong | |
The regression was introduced by 92367ddf025c ("Simplify NPC spawning"). | |||
2022-02-22 | Make sure NPC is only initialized once | Nguyễn Gia Phong | |
This fixes leaked weapons introduced by 92367ddf025c ("Simplify NPC spawning"). | |||
2022-02-19 | Move zombie control to separate function | Nguyễn Gia Phong | |
2022-02-17 | Reindent grenade collision handling | Nguyễn Gia Phong | |
2022-02-17 | Slow down zombie healing | Nguyễn Gia Phong | |
2022-02-17 | Group bleeding rendering code together | Nguyễn Gia Phong | |
2022-02-17 | Move recoil handling to own function | Nguyễn Gia Phong | |
2022-02-17 | Make laser always and only availble in 3rd person | Nguyễn Gia Phong | |
This breaks configuration backward compatibility. | |||
2022-02-17 | Move blood sprite drawing to separate function | Nguyễn Gia Phong | |
2022-02-17 | Fix shotgun laser aim 2.4.8 | Nguyễn Gia Phong | |
2022-02-17 | Disable laser for sniper rifle | Nguyễn Gia Phong | |
360 no scope are only for those worthy. | |||
2022-02-06 | Only draw laser when it is possible to shoot | Nguyễn Gia Phong | |
2022-02-06 | Move tackling to separate function | Nguyễn Gia Phong | |
2022-02-02 | Separate player's close range attack handling | Nguyễn Gia Phong | |
2022-02-02 | Restore respawning off-vision NPC | Nguyễn Gia Phong | |
2022-02-01 | Simplify NPC spawning | Nguyễn Gia Phong | |
2022-01-31 | Move person collision to separate function | Nguyễn Gia Phong | |
2022-01-30 | Move nextLevel to own function | Nguyễn Gia Phong | |
2022-01-15 | Bump to 2.4.7 2.4.7 | Nguyễn Gia Phong | |
2022-01-15 | Port to Zig 0.9 | Nguyễn Gia Phong | |
2021-12-11 | Make Camera.h compatible with C | Nguyễn Gia Phong | |
2021-12-11 | Covert misc Game methods to C 2.4.6 | Nguyễn Gia Phong | |
2021-12-11 | Make Camera compatible with C | Nguyễn Gia Phong | |
2021-12-11 | Test and fix C-compat for Quarternions.h | Nguyễn Gia Phong | |
2021-12-10 | Improve PRNG seed | Nguyễn Gia Phong | |
2021-12-09 | Make XYZ C-compatible | Nguyễn Gia Phong | |
2021-12-02 | Remove unused math functions | Nguyễn Gia Phong | |
2021-11-29 | Use more efficient PRNG | Nguyễn Gia Phong | |
2021-11-29 | Fix stuck VIP | Nguyễn Gia Phong | |
Bodyguard landing from the sky looks cool as well. | |||
2021-11-29 | Fix the malignant problem | Nguyễn Gia Phong | |
2021-10-31 | Remove pseudo motion blur | Nguyễn Gia Phong | |
2021-10-31 | Restore menu buttons behavior | Nguyễn Gia Phong | |
2021-10-30 | Eradicate Skeleton.jointlabels | Nguyễn Gia Phong | |
2021-10-30 | Add missing source file 2.4.4 | Nguyễn Gia Phong | |
2021-10-29 | Sort imports and clean up 2.4.3 | Nguyễn Gia Phong | |
2021-10-29 | Update for gfz enums | Nguyễn Gia Phong | |
2021-10-29 | Make cheat keys configurable | Nguyễn Gia Phong | |
2021-10-29 | Make the rest keys configurable | Nguyễn Gia Phong | |
2021-10-28 | Reorganize key mappings | Nguyễn Gia Phong | |
2021-10-28 | Make some controls configurable | Nguyễn Gia Phong | |
2021-10-20 | Move scores tracking to user data | Nguyễn Gia Phong | |
2021-10-20 | Use higher level callback for glfw | Nguyễn Gia Phong | |
2021-10-19 | Move joints and muscles data out of src 2.4.1 | Nguyễn Gia Phong | |
2021-10-19 | Move levels to data files | Nguyễn Gia Phong | |
2021-10-17 | Move config.ini out of src | Nguyễn Gia Phong | |
2021-10-02 | Remove unused Model methods | Nguyễn Gia Phong | |
2021-10-02 | Clean up unused functions and style 2.4.0 | Nguyễn Gia Phong | |
2021-10-02 | Convert 3D models to OFF | Nguyễn Gia Phong | |
2021-10-01 | Change a few more sounds | Nguyễn Gia Phong | |
2021-10-01 | Remove Skeleton.num_joints | Nguyễn Gia Phong | |