From 5594b1ff9531ff5bcc6b51ee8eb8a2ec6cc20dd4 Mon Sep 17 00:00:00 2001 From: relnev Date: Wed, 8 Jan 2003 03:27:13 +0000 Subject: added more mac types/functions git-svn-id: svn://svn.icculus.org/blackshades/trunk@32 5198baeb-e213-0410-be47-fc2ff85ca46f --- Source/GameDraw.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'Source/GameDraw.cpp') diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp index 146334d..ce45479 100644 --- a/Source/GameDraw.cpp +++ b/Source/GameDraw.cpp @@ -1,12 +1,5 @@ #include "Game.h" -#ifdef POOLOOPS -#include -#include -#define STUB_FUNCTION fprintf(stderr,"STUB: %s at " __FILE__ ", line %d, thread %d\n",__FUNCTION__,__LINE__,getpid()) -#define Random rand -#endif - extern int thirdperson; extern double multiplier; @@ -498,7 +491,6 @@ int Game::DrawGLScene(GLvoid) -#ifdef MAC //Mouse (draw) glMatrixMode(GL_PROJECTION); // Select The Projection Matrix @@ -581,9 +573,6 @@ int Game::DrawGLScene(GLvoid) olddrawmouse=mouseloc; -#else - STUB_FUNCTION; -#endif //Flash -- cgit v1.2.3