From 259be8a74552d136fcdfa5eea3a0abe9489dc60d Mon Sep 17 00:00:00 2001 From: zakk Date: Thu, 9 Jan 2003 04:29:07 +0000 Subject: fullscreen! git-svn-id: svn://svn.icculus.org/blackshades/trunk@56 5198baeb-e213-0410-be47-fc2ff85ca46f --- Source/GameInitDispose.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'Source/GameInitDispose.cpp') diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index 3a770ea..70aed5e 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -3795,7 +3795,11 @@ int Game::InitGL(GLvoid) SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); if(screenwidth<640||screenheight<480) { +#ifdef FULLSCREEN + if (SDL_SetVideoMode(640, 480, 0, SDL_OPENGL | SDL_FULLSCREEN) == NULL) { +#else if (SDL_SetVideoMode(640, 480, 0, SDL_OPENGL) == NULL) { +#endif fprintf(stderr, "(OpenGL) SDL SetVideoMode failed: %s\n", SDL_GetError()); exit(EXIT_FAILURE); } -- cgit v1.2.3