From f480008d7a441518d072aad2c4461a917a694f12 Mon Sep 17 00:00:00 2001 From: relnev Date: Wed, 8 Jan 2003 03:38:41 +0000 Subject: more hacking git-svn-id: svn://svn.icculus.org/blackshades/trunk@33 5198baeb-e213-0410-be47-fc2ff85ca46f --- Source/Support.cpp | 23 ++++++++++++++++++++++- 1 file changed, 22 insertions(+), 1 deletion(-) (limited to 'Source/Support.cpp') diff --git a/Source/Support.cpp b/Source/Support.cpp index d6a9015..7013aac 100644 --- a/Source/Support.cpp +++ b/Source/Support.cpp @@ -4,7 +4,7 @@ #include "SDL.h" -void Microseconds (UnsignedWide *microTickCount) +void Microseconds(UnsignedWide *microTickCount) { /* NOTE: hi isn't used in BS, so it's not implemented here */ /* TODO: does game need microsecond precision? */ @@ -28,3 +28,24 @@ void GetKeys(unsigned long *keys) { STUB_FUNCTION; } + +int Button(void) +{ +STUB_FUNCTION; + return 0; +} + +void InitMouse() +{ +STUB_FUNCTION; +} + +void MoveMouse(int xcoord, int ycoord, Point *mouseloc) +{ +STUB_FUNCTION; +} + +void DisposeMouse() +{ +STUB_FUNCTION; +} -- cgit v1.2.3