From 7ee1701de3faa287c6d013bd14cefb2cded25bfc Mon Sep 17 00:00:00 2001 From: Nguyễn Gia Phong Date: Mon, 13 Sep 2021 15:46:47 +0700 Subject: Remove excess abstractions around texture loading --- src/Decals.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/Decals.h') diff --git a/src/Decals.h b/src/Decals.h index f63a0ca..c4e3a5a 100644 --- a/src/Decals.h +++ b/src/Decals.h @@ -52,9 +52,6 @@ public: int MakeDecal(int atype, XYZ location, float size, XYZ normal, int poly, Model *model, XYZ move, float rotation); void DoStuff(); - void LoadBulletHoleTexture(char *fileName); - void LoadCraterTexture(char *fileName); - void LoadBloodTexture(char *fileName, int which); ~Decals(); }; #endif // BLACKSHADES_DECALS_H -- cgit 1.4.1