From 3a44b6a2e52295de2d5b574cdbabb73f43b4e629 Mon Sep 17 00:00:00 2001 From: Nguyễn Gia Phong Date: Sun, 26 Mar 2023 01:00:31 +0900 Subject: Move OpenGL calls out of geometry function --- src/GameDraw.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/GameDraw.cpp') diff --git a/src/GameDraw.cpp b/src/GameDraw.cpp index cdd0229..f59bb69 100644 --- a/src/GameDraw.cpp +++ b/src/GameDraw.cpp @@ -438,7 +438,12 @@ void Game::DrawGLScene(void) glPopMatrix(); GLfloat frustum[6][4]; - getFrustum(frustum); + GLfloat projection[16]; + glGetFloatv(GL_PROJECTION_MATRIX, projection); + GLfloat model_view[16]; + glGetFloatv(GL_MODELVIEW_MATRIX, model_view); + setFrustum(frustum, projection, model_view); + GLfloat LightPosition[] { -.5, 1, -.8, 0.0f }; glLightfv(GL_LIGHT0, GL_POSITION, LightPosition); glDisable(GL_TEXTURE_2D); -- cgit 1.4.1