From 4c7e7136f125ceb5186fdcc0463a6c10990d1111 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nguy=E1=BB=85n=20Gia=20Phong?= Date: Mon, 29 Nov 2021 21:19:09 +0700 Subject: Fix stuck VIP Bodyguard landing from the sky looks cool as well. --- src/GameInitDispose.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/GameInitDispose.cpp') diff --git a/src/GameInitDispose.cpp b/src/GameInitDispose.cpp index 6052b66..50b848e 100644 --- a/src/GameInitDispose.cpp +++ b/src/GameInitDispose.cpp @@ -340,9 +340,8 @@ void initGame(Game* game) vip.pathtarget.z += vip.whichblocky * block_spacing; vip.oldplayercoords = vip.playercoords = vip.pathtarget; - bodyguard.playercoords = vip.playercoords; - bodyguard.playercoords.x += 1; - bodyguard.playercoords.z += 1; + bodyguard.playercoords.x = vip.playercoords.x; + bodyguard.playercoords.z = vip.playercoords.z; bodyguard.oldplayercoords = bodyguard.playercoords; vip.skeleton.free = 0; -- cgit v1.2.3