From 78caac77f9d1948bd0ee8f608c98e3c59b3d5ab1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nguy=E1=BB=85n=20Gia=20Phong?= Date: Thu, 24 Aug 2023 05:10:17 +0900 Subject: Use more detailed bullet hole decal --- src/GameInitDispose.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/GameInitDispose.cpp') diff --git a/src/GameInitDispose.cpp b/src/GameInitDispose.cpp index 86bb2bb..2fb8f3e 100644 --- a/src/GameInitDispose.cpp +++ b/src/GameInitDispose.cpp @@ -1025,8 +1025,7 @@ void initGl(Game* game) sprites.raintextureptr = loadTexture("sprites/white.qoi"); sprites.snowtextureptr = loadTexture("sprites/white.qoi"); - // TODO: use more detailed textuures for hole decals - decals.hole_textures[0] = loadTexture("black.qoi"); + decals.hole_textures[0] = loadTexture("bullet-hole.qoi"); decals.hole_textures[1] = loadTexture("black.qoi"); decals.blood_textures[0u] = loadTexture("blood/00.qoi"); decals.blood_textures[1u] = loadTexture("blood/01.qoi"); -- cgit v1.2.3