From 4caf3036cec45445bab9bfb01915f84a15f34c9d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nguy=E1=BB=85n=20Gia=20Phong?= Date: Wed, 29 Sep 2021 22:28:21 +0700 Subject: Convert skeletal data to TSV and embed in src --- src/GameTick.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/GameTick.cpp') diff --git a/src/GameTick.cpp b/src/GameTick.cpp index 3088ae5..9a79086 100644 --- a/src/GameTick.cpp +++ b/src/GameTick.cpp @@ -829,8 +829,6 @@ void Game::Tick() person[numpeople].lastdistancevictim=200000; - if(person[numpeople].skeleton.broken)person[numpeople].skeleton.Load((char *)":Data:Skeleton:Basic Figure"); - if(numpeople==1)person[numpeople].type=viptype; person[numpeople].killtarget=-1; @@ -957,8 +955,6 @@ void Game::Tick() person[cycle].playerrotation2=0; - if(person[cycle].skeleton.broken)person[cycle].skeleton.Load((char *)":Data:Skeleton:Basic Figure"); - if(enemystate==1)person[cycle].killtarget=-1; if(person[cycle].type==eviltype){person[cycle].existing=1; person[cycle].pathsize=1.04; person[cycle].whichgun=nogun; person[cycle].aiming=1; person[cycle].killtarget=-1; person[cycle].speedmult=1+.3*difficulty;} -- cgit v1.2.3