From 968d8a86f5a7e08f71bd449a466cc467efb11e3d Mon Sep 17 00:00:00 2001 From: Nguyễn Gia Phong Date: Sat, 25 Mar 2023 22:14:03 +0900 Subject: Convert square of norm calculation to Zig --- src/Models.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Models.cpp') diff --git a/src/Models.cpp b/src/Models.cpp index e706ebf..a414008 100644 --- a/src/Models.cpp +++ b/src/Models.cpp @@ -52,7 +52,7 @@ void Model::CalculateNormals() boundingsphereradius = 0; for (int i = 0; i < vertexNum; ++i) boundingsphereradius = std::max(boundingsphereradius, - findDistancefast(boundingspherecenter, vertex[i])); + sqrlen(boundingspherecenter - vertex[i])); boundingsphereradius = sqrt(boundingsphereradius); } -- cgit 1.4.1