From 968d8a86f5a7e08f71bd449a466cc467efb11e3d Mon Sep 17 00:00:00 2001 From: Nguyễn Gia Phong Date: Sat, 25 Mar 2023 22:14:03 +0900 Subject: Convert square of norm calculation to Zig --- src/Quaternions.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/Quaternions.cpp') diff --git a/src/Quaternions.cpp b/src/Quaternions.cpp index 9142da0..2de000b 100644 --- a/src/Quaternions.cpp +++ b/src/Quaternions.cpp @@ -107,14 +107,6 @@ float findDistance(XYZ point1, XYZ point2){ return sqrt((point1.x-point2.x)*(point1.x-point2.x)+(point1.y-point2.y)*(point1.y-point2.y)+(point1.z-point2.z)*(point1.z-point2.z)); } -float findLengthfast(XYZ point1){ - return((point1.x)*(point1.x)+(point1.y)*(point1.y)+(point1.z)*(point1.z)); -} - -float findDistancefast(XYZ point1, XYZ point2){ - return((point1.x-point2.x)*(point1.x-point2.x)+(point1.y-point2.y)*(point1.y-point2.y)+(point1.z-point2.z)*(point1.z-point2.z)); -} - XYZ DoRotation(XYZ thePoint, float xang, float yang, float zang){ XYZ newpoint; if(xang){ -- cgit 1.4.1