From 968d8a86f5a7e08f71bd449a466cc467efb11e3d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nguy=E1=BB=85n=20Gia=20Phong?= Date: Sat, 25 Mar 2023 22:14:03 +0900 Subject: Convert square of norm calculation to Zig --- src/Skeleton.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Skeleton.cpp') diff --git a/src/Skeleton.cpp b/src/Skeleton.cpp index 6925fb6..23892b8 100644 --- a/src/Skeleton.cpp +++ b/src/Skeleton.cpp @@ -159,8 +159,8 @@ void Skeleton::DoConstraints(Model *collide, XYZ *move, float rotation) AL_SOURCE_STATE, &playing); if (playing != AL_PLAYING - && (findLengthfast(joints[i].velocity) > 2 - || findLengthfast(avgvelocity) > 2)) { + && (sqrlen(joints[i].velocity) > 2 + || sqrlen(avgvelocity) > 2)) { auto soundpos = pos - camera.position; playSound(gSourceID[landsound], soundpos.x, soundpos.y, soundpos.z); -- cgit v1.2.3