From 7ee1701de3faa287c6d013bd14cefb2cded25bfc Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nguy=E1=BB=85n=20Gia=20Phong?= Date: Mon, 13 Sep 2021 15:46:47 +0700 Subject: Remove excess abstractions around texture loading --- src/Sprites.h | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/Sprites.h') diff --git a/src/Sprites.h b/src/Sprites.h index 5b2b0f9..734c71c 100644 --- a/src/Sprites.h +++ b/src/Sprites.h @@ -87,13 +87,6 @@ public: XYZ alocation, XYZ avelocity, float asize, int aowner); void DoStuff(); - void LoadMuzzleFlareTexture(char *fileName); - void LoadFlareTexture(char *fileName); - void LoadSmokeTexture(char *fileName); - void LoadBulletTexture(char *fileName); - void LoadBloodTexture(char *fileName); - void LoadSnowTexture(char *fileName); - void LoadRainTexture(char *fileName); ~Sprites(); }; #endif // BLACKSHADES_SPRITES_H -- cgit v1.2.3