; Weapons enums: ; 0: none/zombie ; 1: sniper rifle ; 2: assault rifle ; 3: magnum ; 4: handgun ; 5: grenade ; 6: knife ; 7: shotgun [level 0] environment = sunny evil weapons = 3 4 7 evil rarity = 6 guard weapon = 2 guard reloads = 6 time = 50 difficulty = 0.6 [level 1] environment = snowy evil weapons = 2 6 evil rarity = 5 guard weapon = 4 guard reloads = 3 time = 40 difficulty = 0.6 [level 2] environment = foggy evil weapons = 1 evil rarity = 5 guard weapon = 1 guard reloads = 4 time = 50 difficulty = 0.9 [level 3] environment = firey evil weapons = 0 evil rarity = 5 guard weapon = 7 guard reloads = 5 time = 35 difficulty = 0.7 [level 4] environment = snowy evil weapons = 1 2 evil rarity = 5 guard weapon = 5 guard reloads = 20 time = 30 difficulty = 0.5 [level 5] environment = rainy evil weapons = 2 3 7 evil rarity = 6 guard weapon = 6 guard reloads = 3 time = 40 difficulty = 0.8 [level 6] environment = night evil weapons = 3 4 7 evil rarity = 5 guard weapon = 3 guard reloads = 4 time = 30 difficulty = 1.0 [level 7] environment = firey evil weapons = 0 evil rarity = 5 guard weapon = 2 guard reloads = 5 time = 30 difficulty = 1.0 [level 8] environment = rainy evil weapons = 1 2 3 4 7 evil rarity = 5 guard weapon = 0 guard reloads = 3 time = 40 difficulty = 0.8 [level 9] environment = snowy evil weapons = 1 2 3 4 6 7 evil rarity = 4 guard weapon = 3 guard reloads = 3 time = 90 difficulty = 1.0 [level 10] environment = night evil weapons = 1 evil rarity = 5 guard weapon = 1 guard reloads = 4 time = 30 difficulty = 1.3 [level 11] environment = sunny evil weapons = 1 6 evil rarity = 4 guard weapon = 6 guard reloads = 4 time = 30 difficulty = 1.5 [level 12] environment = firey evil weapons = 0 evil rarity = 4 guard weapon = 4 guard reloads = 10 time = 60 difficulty = 1.5