/********************> Headers <*****/ #include "Game.h" /********************> Globals <*****/ Game game; /********************> main() <*****/ int main( int argc, char *argv[] ) { #ifdef OS9 ToolboxInit(); if ( HasAppearance() ) RegisterAppearanceClient(); #endif game.InitGL(); game.InitGame(); game.EventLoop(); game.Dispose(); #ifdef OS9 if ( HasAppearance() ) UnregisterAppearanceClient(); FlushEvents( everyEvent, 0 ); ExitToShell(); #endif }