// Text object // Copyright (C) 2002 David Rosen // Copyright (C) 2003 Steven Fuller // Copyright (C) 2003 Zachary Jack Slater // Copyright (C) 2021 Nguyễn Gia Phong // // This file is part of Black Shades. // // Black Shades is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Black Shades is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with Black Shades. If not, see . #ifndef BLACKSHADES_TEXT_H #define BLACKSHADES_TEXT_H #include struct Text { GLuint texture; GLuint base; }; #ifdef __cplusplus extern "C" { #endif // __cplusplus void buildFont(struct Text*); void glPrint(struct Text*, GLdouble, GLdouble, const char*, int, float, float, float); #ifdef __cplusplus } // extern "C" #endif // __cplusplus #endif // BLACKSHADES_TEXT_H