// Text object
// Copyright (C) 2002 David Rosen
// Copyright (C) 2003 Steven Fuller
// Copyright (C) 2003 Zachary Jack Slater
// Copyright (C) 2021 Nguyễn Gia Phong
//
// This file is part of Black Shades.
//
// Black Shades is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Black Shades is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Black Shades. If not, see .
#ifndef BLACKSHADES_TEXT_H
#define BLACKSHADES_TEXT_H
#include
struct Text {
GLuint texture;
GLuint base;
};
#ifdef __cplusplus
extern "C" {
#endif // __cplusplus
void buildFont(struct Text*);
void glPrint(struct Text*, GLdouble, GLdouble, const char*, int,
float, float, float);
#ifdef __cplusplus
} // extern "C"
#endif // __cplusplus
#endif // BLACKSHADES_TEXT_H