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#ifndef FRUSTUM_H
#define FRUSTUM_H

class FRUSTUM {
	public:
		float frustum[6][4];
		void GetFrustum();
		int CubeInFrustum(float, float, float, float);
		int CubeInFrustum(float, float, float, float, float);
		int SphereInFrustum(float, float, float, float);
};

#endif