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/********************> Headers <*****/
#include "Game.h"
/********************> Globals <*****/
Game game;
/********************> main() <*****/
int main( int argc, char *argv[] )
{
#ifdef OS9
ToolboxInit();
if ( HasAppearance() )
RegisterAppearanceClient();
#endif
game.InitGL();
game.InitGame();
game.EventLoop();
game.Dispose();
#ifdef OS9
if ( HasAppearance() )
UnregisterAppearanceClient();
FlushEvents( everyEvent, 0 );
ExitToShell();
#endif
}
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