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/********************> Headers <*****/

#include "Game.h"

/********************> Globals <*****/

Game game;

/********************> main() <*****/

int 	main( int argc, char *argv[] )

	{
#ifdef OS9
	ToolboxInit();

	if ( HasAppearance() )

		RegisterAppearanceClient();
#endif

	game.InitGL();

	game.InitGame();

	game.EventLoop();

	game.Dispose();

#ifdef OS9
	if ( HasAppearance() )

		UnregisterAppearanceClient();

	FlushEvents( everyEvent, 0 );

	ExitToShell();
#endif
}