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// Text object
// Copyright (C) 2002  David Rosen
// Copyright (C) 2003  Steven Fuller
// Copyright (C) 2003  Zachary Jack Slater
// Copyright (C) 2021  Nguyễn Gia Phong
//
// This file is part of Black Shades.
//
// Black Shades is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Black Shades is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Black Shades.  If not, see <https://www.gnu.org/licenses/>.

#ifndef BLACKSHADES_TEXT_H
#define BLACKSHADES_TEXT_H

#include <GL/gl.h>
#include <GL/glu.h>

#include "Quaternions.h"

class Text{
public:
	GLuint FontTexture;
	GLuint base;

	void BuildFont();
	void glPrint(GLint x, GLint y, char *string, int set,
		float size, float width, float height);
	~Text();
};
#endif // BLACKSHADES_TEXT_H