diff options
author | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-01-23 17:12:39 +0700 |
---|---|---|
committer | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-01-23 17:12:39 +0700 |
commit | d35ce4f2294f1c2aa1ea55fc8a70ff44ac4a01ff (patch) | |
tree | fbd9c71c37c2e29fa02a9c735095c53dc29d00ec | |
parent | d88db7fc051365c0126f65ae119b72486bbf2712 (diff) | |
download | brutalmaze-d35ce4f2294f1c2aa1ea55fc8a70ff44ac4a01ff.tar.gz |
Make heartbeat more audible
-rw-r--r-- | brutalmaze/characters.py | 5 | ||||
-rwxr-xr-x | setup.py | 2 |
2 files changed, 3 insertions, 4 deletions
diff --git a/brutalmaze/characters.py b/brutalmaze/characters.py index 0ffcd95..1b98411 100644 --- a/brutalmaze/characters.py +++ b/brutalmaze/characters.py @@ -77,9 +77,8 @@ class Hero: self.wound -= HEAL_SPEED / self.spin_speed / HERO_HP if self.wound < 0: self.wound = 0.0 if time > self.next_beat: - wound = self.wound / HERO_HP - play(self.sfx_heart, wound ** 0.5) - self.next_beat = time + MIN_BEAT*(2-wound) + self.sfx_heart.play() + self.next_beat = time + MIN_BEAT*(2 - self.wound/HERO_HP) if self.slashing and time >= self.next_strike: self.next_strike = time + ATTACK_SPEED diff --git a/setup.py b/setup.py index fb11231..4bf6935 100755 --- a/setup.py +++ b/setup.py @@ -28,5 +28,5 @@ setup( keywords='pygame action-game arcade-game maze', packages=['brutalmaze'], install_requires=['pygame>=1.9'], - package_data={'brutalmaze': ['icon.png', '*.ogg']}, + package_data={'brutalmaze': ['icon.png', 'soundfx/*.ogg']}, entry_points={'gui_scripts': ['brutalmaze = brutalmaze:main']}) |