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author | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-08-28 23:05:44 +0700 |
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committer | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-08-28 23:05:44 +0700 |
commit | 865a3e3b71a92c19b947239f238660686faf92db (patch) | |
tree | 850dde93716064e2e2469134171b04760a3b6a7f | |
parent | 1e7e981e815dc848a55c1325f6a891b427eb75de (diff) | |
download | brutalmaze-865a3e3b71a92c19b947239f238660686faf92db.tar.gz |
Clarify what happens behind mouse move and close #10
-rw-r--r-- | brutalmaze/maze.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/brutalmaze/maze.py b/brutalmaze/maze.py index 15610dd..da0de7c 100644 --- a/brutalmaze/maze.py +++ b/brutalmaze/maze.py @@ -445,10 +445,10 @@ class Maze: self.stepx = w - e return + # Forest Fire algorithm with step count queue = defaultdict(list, {0: [(self.destx, self.desty)]}) visited, count, distance = set(), 1, 0 while count: - # Hashes of small intergers are themselves so queue is sorted if not queue[distance]: distance += 1 x, y = queue[distance].pop() count -= 1 |