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author | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-10-08 22:07:30 +0700 |
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committer | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2018-10-08 22:07:30 +0700 |
commit | eb088c0cf13d4d16775182d9dc14631f0c5c86c3 (patch) | |
tree | 98de61d4dcca67cd81401b292405b0617e4f2d63 /README.rst | |
parent | 377dda3db05e357fab3353ab4cfb25d318c4f73d (diff) | |
download | brutalmaze-eb088c0cf13d4d16775182d9dc14631f0c5c86c3.tar.gz |
Update documentation on touch control
Diffstat (limited to 'README.rst')
-rw-r--r-- | README.rst | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/README.rst b/README.rst index 302fc32..573f317 100644 --- a/README.rst +++ b/README.rst @@ -58,13 +58,18 @@ F2 Move up. ``s`` Move down. -Right Mouse - Move the hero using mouse Left Mouse Long-range attack. -Space +Right Mouse Close-range attack, also dodge from bullets. +Additionally, Brutal Maze also supports touch-friendly control. In this mode, +touches on different grid (empty, wall, enemy, hero) send different signals (to +guide the hero to either move or attack, or start new game). Albeit it is +implemented using *mouse button up* event, touch control is not a solution for +mouse-only input, but an attempt to support mobile GNU/Linux distribution such +as postmarketOS, i.e. it's meant to be played using two thumbs :-) + Configuration ------------- |