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author | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-07-29 23:28:31 +0700 |
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committer | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-07-29 23:28:31 +0700 |
commit | c8ec577a9c2075099617028e9e90972117337ead (patch) | |
tree | 8c0c5143951358ea6a9770ddacc7c414f7a731fb /README.rst | |
parent | 1aa1b5cbd1457365ad6a9cf0b1e20440d31d009e (diff) | |
download | brutalmaze-c8ec577a9c2075099617028e9e90972117337ead.tar.gz |
Release 0.9.4 0.9.4
Diffstat (limited to 'README.rst')
-rw-r--r-- | README.rst | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/README.rst b/README.rst index 9a6b11a..0a90678 100644 --- a/README.rst +++ b/README.rst @@ -15,7 +15,7 @@ the more will show up and our hero will get weaker when wounded. Brutal Maze has a few notable features: * Being highly portable. -* Auto-generated and infinite maze. [0]_ +* Auto-generated and infinite maze. * No binary data for drawing. * Enemies with special abilities: stun, poison, camo, etc. * Somewhat a realistic physic and logic system. @@ -110,8 +110,6 @@ running there. This project also uses Tango color palette and several sound effects, whose authors and licenses are listed in the Copying_ page in our documentation. -.. [0] Broken on vanilla pygame on GNU/Linux. For workarounds, see issue - `#3 <https://git.disroot.org/McSinyx/brutalmaze/issues/3>`_. .. [1] This can be copied to desired location by ``brutalmaze --write-config PATH``. ``brutalmaze --write-config`` alone will print the file to stdout. .. [2] These will be listed as fallback config in the help message |